Soko-Ban
Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.
| 플랫폼 | 지역 | 발매일 |
|---|---|---|
| PC-8800 Series | 일본 | Dec 01, 1982 |
| FM-7 | 일본 | Dec 01, 1982 |
| x1 | 일본 | 1983 |
| NEC PC-6000 Series | 일본 | 1983 |
| C64 | 북미 | 1984 |
| MSX | 일본 | 1984 |
| Apple][ | 북미 | 1984 |
| DOS | 북미 | 1984 |
| sg1000 | 일본 | Dec 01, 1985 |
| TRS-80 Color Computer | 북미 | 1988 |